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PewDiePie Is Inexcusable But DMCA Takedowns Are Not the Way To Fight HimSeptember 16 @ 1 AM source

An anonymous reader quotes a report from Motherboard: Felix Kjellberg, better known as PewDiePie, is the most popular YouTuber in the world. He's gotten himself into another controversy, this time for shouting the n-word while livestreaming a video game. The 27-year-old Swede has repeatedly been criticized for hate speech, and just last month said he would no longer make Nazi jokes after a white supremacist rally in Charlottesville, Virginia turned violent. But while playing PlayerUnknown's Battlegrounds on Sunday, Kjellberg, who has over 57 million subscribers on YouTube, called another player the n-word before erupting into laughter. "What a fucking n****r," he said. "Jeez, oh my god. What the fuck? Sorry, but what the fuck? What a fucking asshole. I don't mean that in a bad way." Kjellberg did not immediately respond to a request for comment, and has yet to publicly acknowledge the incident. In response to Kjellberg's use of a racial slur, a number of video game players and developers have condemned the creator. Sean Vanaman, the co-founder of video game company Campo Santo, decided to use copyright law to push back against Kjellberg. On Twitter, he said he was filing a Digital Millennium Copyright Act (DMCA) takedown request against the famous YouTuber regarding a video in which Kjellberg plays Campo Santo's game Firewatch. There are compelling reasons to [remove hate speech from major internet platforms] by any means necessary, but DMCA overreach is among the least compelling options, considering that it unilaterally puts power into the hands of what are essentially uninvolved parties and allows for little arbitration or defense on the part of those who have their content removed.

Read more of this story at Slashdot.


Microsoft's Open Invitation To Valve, Nintendo and Others To Join Xbox One and PC CrossplayAugust 29 @ 3 PM source

Microsoft has said it's ready to have a "conversation" with any development team that wants to feature crossplay support on consoles and PC. From a report: Mike Ybarra, vice president of Xbox, told VG247 that it's happy to talk to the likes of Valve and Nintendo when it comes to getting multiplayer games working across multiple platforms, not just between Xbox One and Windows. "It's more about gamer choice, more about making an IP on our platform last longer. I don't care about where they play, I just want people to have fun playing games because that's just better for the industry," said Ybarra. "The demands of consumers and developers have changed," he continued. "People are like, 'we want all of our gamers in one multiplayer pool together, playing.' "We totally agree with that. If any developer wants to have that conversation... Valve is right down the street from us, Nintendo is too -- they're like a block from us. We're having these discussions as developers come up, and we're completely open to that."

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The Xbox One Is Now an Ex-BoxAugust 26 @ 12 AM source

An anonymous reader shares a report: As of today you cannot buy a new Xbox One from Microsoft. Manufacturing of the original version of the console ceased a few months back, but today marks the day it became officially unavailable. Until today you could order an original Xbox One from Microsoft's online store but, now, you'll be met with an out of stock notice. That's in the UK store -- go to the US store and you'll find they've just removed the Xbox One page entirely, like it never happened. Obviously you'll still find the odd survivor in stores but, essentially, that's it for the original Xbox One.

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Sony Blocks Yet Another Game From Cross-Console Play With Xbox OneAugust 23 @ 11 AM source

"Back in June, Sony told Eurogamer that the company did not have 'a profound philosophical stance' against letting PS4 users play games with those on other platforms," reports Ars Technica. "That said, the company's continued refusal to allow for cross-console play between PS4 and Xbox One players has become an absolute and unmistakable trend in recent months." The latest game to be denied by Sony for cross-console play is Ark: Survival Evolved, which comes out of a two-year early access period next week on Windows, Mac, PS4, and Xbox One. From the report: In a Twitter response posted over the weekend, Ark lead designer and programmer Jeremy Stieglitz said that cross-platform play between PS4 and Xbox One is "working internally, but currently Sony won't allow it." This isn't a huge surprise, considering that the developers of Rocket League, Minecraft, and Gwent have made similar statements in recent months. Since Microsoft very publicly opened Xbox Live to easy cross-platform play back in March, Sony has said that it's "happy to have a conversation" about the issue, but it has failed to follow through by allowing any linkage between the two competing consoles (cross-platform play between the PS4 and PC has been available in certain games since the PS4's launch, though).

The question continues to be why, exactly, Sony seems so reluctant to allow any games to work between its own PlayStation Network and Microsoft's Xbox Live. Speaking with Eurogamer in June, Sony's Jim Ryan suggested that, in the case of Minecraft, Sony was wary to expose that game's young players to "external influences we have no ability to manage or look after." Ryan also told Eurogamer that cross-platform decisions were "a commercial discussion between ourselves and other stakeholders." That suggests there may be some financial issues between the parties involved that are preventing cross-console play from moving forward. Perhaps Sony wants someone else to pay for the work required to get its network talking to Microsoft's? The bottom line, though, might be that Sony just doesn't want to partially give away its sizable advantage in console sales by letting Microsoft hook into that vast network of players.

Read more of this story at Slashdot.


Microsoft Outlines the Upgrade Procedures For Xbox One XAugust 21 @ 10 PM source

An anonymous reader quotes a report from Ars Technica: The easiest way to get all your games to the new system, as outlined by Microsoft Vice President Mike Ybarra, will be to just put them on an external USB hard drive and then plug that drive into the new console. "All your games are ready to play" immediately after this external hard drive move, he said, and user-specific settings can also be copied via external hard drive in the same way. If you don't have an external drive handy, "we're going to let you copy games and apps off your home network instead of having to manually move them or redownload them off the Internet," Ybarra said. It's unclear right now if Microsoft will mirror the PS4 Pro and allow this kind of system-to-system transfer using an Ethernet cable plugged directly into both consoles. For those who want to see as many pixels as possible as quickly as possible when they get their Xbox One X, Ybarra says you'll be able to download 4K updates for supported games before the Xbox One X is even available, then use those updates immediately after the system transfer. Microsoft also released a list of 118 current and upcoming games that will be optimized for the Xbox One X via updates, a big increase from the few dozens announced back at E3.

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PlayStation 4 Update 5.0 Officially RevealedAugust 18 @ 1 AM source

After the PlayStation 4's 5.0 update was leaked last week, Sony decided to officially reveal what's coming in the update. GameSpot highlights the new features in their report: Some of the enhancements center around streaming using the PS4's built-in broadcasting capabilities. PS4 Pro users will be able to stream in 1080p and 60 FPS, provided their connection is strong enough, and PSVR users will be able to see new messages and comments coming through while broadcasting. PSVR is also adding 5.1ch and 7.1ch virtual surround sound support. Next up, the PS4's Friends List is being updated with greater management tools, such as the ability to set up separate lists of friends. You'll be able to create a list of all the people you play Destiny with and send them all an invite, for example. This feature replaces the old Favorite Groups tab. In another move to help reduce the amount of time spent in menus, the Quick Menu is being updated to have more options. For example, you'll be able to check on download progress and see new party invites. You can also leave a party from within that menu and see your current Spotify playlist. Notifications are also being improved when watching films and TV, as you can now disable message and other notification pop-ups while watching media. You can also change how much of a message is displayed, as well as its color, when playing or watching any form of content.

Finally, Parental Control features are being overhauled in favor of what Sony calls "Family on PSN." This replaces the old Master/Sub account system; instead, one user is deemed the Family Manager, and they can set up other accounts and appoint them as a Parent/Guardian, Adult, or Child. Parents or Guardians can restrict Child accounts in their "use of online features and communication with other players, set restrictions for games, restrict the use of the internet browser, and set spending limits for PlayStation Store." Note that Sony says the first time any North American user tries to set up an Adult account, they will be charged $0.50 "to verify that you are an adult."

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Discord Bans Servers That Promote Nazi IdeologyAugust 15 @ 12 AM source

A popular video game chat service with over 25 million users announced today that it had shut down "a number of accounts" following violence instigated by white supremacists over the weekend. Discord, the service "which lets users chat with voice and text, was being used by proponents of Nazi ideology both before and after the attacks in Charlottesville, Virginia," reports The Verge. "We will continue to take action against Nazi ideology, and all forms of hate," the company said in a tweet. From the report: Discord declined to state how many servers had been affected, but said it included a mix of old accounts and accounts that were created over the weekend. Among the affected servers was one used by AltRight.com, a white nationalist news site. The site's homepage includes a prominent link to a Discord chat which is now broken. The company said it does not read private messages exchanged on its servers. Members of those groups reported messages in the chats for violating Discord's terms of service, the company said, and it took action. "When hatred like this violates our community standards we act swiftly to take servers down and ban individual users," the company said in a statement. "The public server linked to AltRight.com that violated those terms was shut down along with several other public groups and accounts fostering bad actors on Discord. We will continue to be aggressive to ensure that Discord exists for the community we set out to support -- gamers."

Read more of this story at Slashdot.


Can 'No Man's Sky' Redeem Itself With Its Third Free Update?August 13 @ 6 PM source

An anonymous reader quotes Engadget's new article on No Man's Sky:
Developer Hello Games has gone some way to giving the people what they've wanted Friday with the third major update since the title's launch. "Atlas Rises" (aka update 1.3) adds the beginnings of real-time multiplayer to the space exploration game, though admittedly, "interaction with others is currently very limited." Thanks to the update, up to 16 players can now exist together in the same space. Fellow pilots will appear as floating blue orbs moving about the terrain, and proximity-based voice chat will allow players to plan their next jump together. That's pretty much it, but Hello Games calls it "an important first step into the world of synchronous co-op in No Man's Sky."

Meeting up with other explorers should be a bit easier with the new portal system, which allows players to travel between planets instantly, including to random worlds. Taking a leaf out of Stargate lore, activating a sequence of glyphs on portals can designate specific exit points. Hello Games hopes the community will band together to create something of a database of glyph sequences... There's 30 hours of new storyline gameplay and a new mission system that lets you pick up all kinds of different odd jobs from a forever-updating list. Star systems now are now graded with "wealth, economy and conflict levels," giving you more information on desirable destinations (depending on what you're after). There's a new class of ships, new exotic planet types and a new "interdimensional race" to contend with. Terrain editing is now possible provided you have the appropriate Multi-Tool enhancement, and crashed freighters on the surface of planets serve as new scavenging hotspots... to its credit, Hello Games continues to push massive, free updates for the title, such that the game is now very different to what it was initially.
The game has been heavily discounted to promote the update, and Saturday it became Amazon's #12 best-selling PS4 game -- and one of Steam's top 100 most-played games.

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Elon Musk + AI + Microsoft = Awesome Dota 2 PlayerAugust 12 @ 9 PM source

An anonymous reader quotes the Verge:
Tonight during Valve's yearly Dota 2 tournament, a surprise segment introduced what could be the best new player in the world -- a bot from Elon Musk-backed startup OpenAI. Engineers from the nonprofit say the bot learned enough to beat Dota 2 pros in just two weeks of real-time learning, though in that training period they say it amassed "lifetimes" of experience, likely using a neural network judging by the company's prior efforts. Musk is hailing the achievement as the first time artificial intelligence has been able to beat pros in competitive e-sports... Elon Musk founded OpenAI as a nonprofit venture to prevent AI from destroying the world -- something Musk has been beating the drum about for years.

"Nobody likes being regulated," Musk wrote on Twitter Friday, "but everything (cars, planes, food, drugs, etc) that's a danger to the public is regulated. AI should be too."

Musk also thanked Microsoft on Twitter "for use of their Azure cloud computing platform. This required massive processing power."

Read more of this story at Slashdot.


Disney Sued For Allegedly Spying On Children Through 42 Gaming AppsAugust 9 @ 11 PM source

schwit1 shares a report from The Washington Post (Warning: may be paywalled; alternative source): The Walt Disney Co. secretly collects personal information on some of their youngest customers and shares that data illegally with advertisers without parental consent, according to a federal lawsuit filed late last week in California. The class-action suit targets Disney and three other software companies -- Upsight, Unity and Kochava -- alleging that the mobile apps they built together violate the law by gathering insights about app users across the Internet, including those under the age of 13, in ways that facilitate "commercial exploitation."

The plaintiffs argue that Disney and its partners violated COPPA, the Children's Online Privacy Protection Act, a federal law designed to protect the privacy of children on the Web. The lawsuit, filed in U.S. District Court for the District of Northern California, seeks an injunction barring the companies from collecting and disclosing the data without parental consent, as well as punitive damages and legal fees. The lawsuit alleges that Disney allowed the software companies to embed trackers in apps such as "Disney Princess Palace Pets" and "Where's My Water? 2." Once installed, tracking software can then "exfiltrate that information off the smart device for advertising and other commercial purposes," according to the suit. Disney should not be using those software development companies, said Jeffrey Chester, the executive director of the Center for Digital Democracy. "These are heavy-duty technologies, industrial-strength data and analytic companies whose role is to track and monetize individuals," Chester said. "These should not be in little children's apps." Disney responded to the lawsuit, saying: "Disney has a robust COPPA compliance program, and we maintain strict data collection and use policies for Disney apps created for children and families. The complaint is based on a fundamental misunderstanding of COPPA principles, and we look forward to defending this action in court."

Read more of this story at Slashdot.